DICE(@EA_DICE) 's Twitter Profileg
DICE

@EA_DICE

Building games since 1992.

ID:378186136

linkhttp://www.dice.se calendar_today22-09-2011 19:48:44

3,8K Tweets

505,4K Followers

367 Following

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This week a new friend popped by DICE, and ofc we made sure to get their name on our 'wall of visits'! Always great to meet fellow game developers and discuss our shared passion over a coffee, thank you PLAYERUNKNOWN for stopping by!

This week a new friend popped by DICE, and ofc we made sure to get their name on our 'wall of visits'! Always great to meet fellow game developers and discuss our shared passion over a coffee, thank you @PLAYERUNKNOWN for stopping by!
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Was one spooky day that awaited our friends and family at GrΓΆna Lund this Halloween. An entire park filled with ghosts πŸ‘» - and rides 🎠 - and scary things 😈 for us all to experience. We hope you have a Happy Halloween πŸŽƒ!

Was one spooky day that awaited our friends and family at @gronalund this Halloween. An entire park filled with ghosts πŸ‘» - and rides 🎠 - and scary things 😈 for us all to experience. We hope you have a Happy Halloween πŸŽƒ!
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We had an absolute blast at and in Sweden G Arena.

Its great to meet so much inspiring talent, some that have been in our industry for years, and some that are just stepping into it. Thanks to everyone that came and spoke with us - we will be back!

We had an absolute blast at #donnaday and #swedengameconference in @SwedenGame. Its great to meet so much inspiring talent, some that have been in our industry for years, and some that are just stepping into it. Thanks to everyone that came and spoke with us - we will be back!
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We were thrilled to have EA EVP Chief People Officer, Mala Singh, join us for this weeks DICE Town Hall - where we meet to talk bout DICE, Battlefield, and our future. Coming together, in person or remote, to share and celebrate our teams work is a key part of our studio culture.

We were thrilled to have EA EVP Chief People Officer, Mala Singh, join us for this weeks DICE Town Hall - where we meet to talk bout DICE, Battlefield, and our future. Coming together, in person or remote, to share and celebrate our teams work is a key part of our studio culture.
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Today we ran to raise donations & awareness for , joining our EA colleagues worldwide supporting the amazing organization SpecialEffect!

Join, donate, or spread the message to help more to play bit.ly/ea_able_osd_23

Today we ran to raise donations & awareness for #OneSpecialDay, joining our EA colleagues worldwide supporting the amazing organization @SpecialEffect! Join, donate, or spread the message to help more to play bit.ly/ea_able_osd_23
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We had an absolute amazing time this weekend at the Women in Games event at SPACE! We shared the stage with fellow game developers, talking about our industry and the passion shared with everyone in the room.

Thank you all that came and celebrated with us!

Image cred: Stephanie Lindgren

We had an absolute amazing time this weekend at the @wigj event at SPACE! We shared the stage with fellow game developers, talking about our industry and the passion shared with everyone in the room. Thank you all that came and celebrated with us! Image cred: Stephanie Lindgren
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If you are at this week don't miss our own Key Environment Artist, Kim Aava, and Lead Outsourcing Artist, Erik Pettersson, speaking today about 'Unlocking the Power of External Partnership Collaboration'.

If you are at #XDS2023 this week don't miss our own Key Environment Artist, Kim Aava, and Lead Outsourcing Artist, Erik Pettersson, speaking today about 'Unlocking the Power of External Partnership Collaboration'.
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It was a burst of colors that took over Vaxholm last Friday as +300 DICErs deployed to the island - spending the day together solving puzzles, competing in challenges, celebrating each others successes, and getting to know each other better!

It was a burst of colors that took over Vaxholm last Friday as +300 DICErs deployed to the island - spending the day together solving puzzles, competing in challenges, celebrating each others successes, and getting to know each other better! #teambuilding
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This week colleagues from Ripple Effect Studios, Ridgeline Games, & the Battlefield leadership visited DICE - bringing great conversations, collaboration, & new meetings.

Our Battlefield leadership also spent some time talking about their work & vision for the future of Battlefield.

This week colleagues from @RippleEffect, @ridgelinegames, & the Battlefield leadership visited DICE - bringing great conversations, collaboration, & new meetings. Our Battlefield leadership also spent some time talking about their work & vision for the future of Battlefield.
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That's a wrap-up of for us at DICE. Thanks to all joining our talks and for reaching out to us after. This week we met so many great people and had fantastic conversations about making games, playing games, and everything in-between!

That's a wrap-up of #devcom2023 for us at DICE. Thanks to all joining our talks and for reaching out to us after. This week we met so many great people and had fantastic conversations about making games, playing games, and everything in-between!
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Enjoy another Art Blast celebrating the hard work of our art teams from Battlefield. Enjoy some of the new character, maps, weapons and vehicles we have brought to the battlefield since the launch of the game.

magazine.artstation.com/2023/08/dice-b…

Enjoy another Art Blast celebrating the hard work of our art teams from @Battlefield. Enjoy some of the new character, maps, weapons and vehicles we have brought to the battlefield since the launch of the game. magazine.artstation.com/2023/08/dice-b… #artblast #artstation #battlefield2042
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Another great session you cant miss at is our Studio Audio Director, Lydia Andrews, talk 'We are all Game Developers first - Working outside a strict Discipline Delineation Model'. Block Tue Aug 22nd, 10.00 AM.

Read more πŸ‘‰ bit.ly/47xIzho

Another great session you cant miss at #ddc2023 is our Studio Audio Director, Lydia Andrews, talk 'We are all Game Developers first - Working outside a strict Discipline Delineation Model'. Block Tue Aug 22nd, 10.00 AM. Read more πŸ‘‰ bit.ly/47xIzho
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Environment Artist Hannes Lidbeck is speaking about 'The Art of Fear: Exploring how to use Art rooted in Psychology to elicit visceral Emotions Players will remember' at . If you are around, don't miss it on Mon Aug 21st, 4:00 PM

Read more πŸ‘‰ bit.ly/47pHtUD

Environment Artist Hannes Lidbeck is speaking about 'The Art of Fear: Exploring how to use Art rooted in Psychology to elicit visceral Emotions Players will remember' at #ddc2023. If you are around, don't miss it on Mon Aug 21st, 4:00 PM Read more πŸ‘‰ bit.ly/47pHtUD
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Planning on attending this year? Don't miss our talk on 'Finding Quality, Culture, and Players - An 18 Month Journey' held by Sr. Producer Ryan McArthur, Producer Nika J.Bender, and TD Kevin Moore on Tue Aug 22nd, 2.00 PM.

Read more πŸ‘‰ bit.ly/3s5aTqS

Planning on attending #ddc2023 this year? Don't miss our talk on 'Finding Quality, Culture, and Players - An 18 Month Journey' held by Sr. Producer Ryan McArthur, Producer Nika J.Bender, and TD Kevin Moore on Tue Aug 22nd, 2.00 PM. Read more πŸ‘‰ bit.ly/3s5aTqS
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Laura Miele, President of EA Entertainment, Technology & Central Development, visited our teams to discuss around our shared passion for creating games and the future of EA, DICE, and Battlefield.

Laura left us energized for the future, we can’t wait to have her back again soon!

Laura Miele, President of EA Entertainment, Technology & Central Development, visited our teams to discuss around our shared passion for creating games and the future of EA, DICE, and Battlefield. Laura left us energized for the future, we can’t wait to have her back again soon!
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