Ohira Kyou(@OhiraKyou) 's Twitter Profileg
Ohira Kyou

@OhiraKyou

Indie game dev working on Nytro, a 3D platformer inspired by the original Spyro trilogy. https://t.co/fUv4B7MmwF

ID:278738721

linkhttps://hub.ohirakyou.com/ calendar_today07-04-2011 21:43:30

1,1K Tweets

890 Followers

91 Following

Ohira Kyou(@OhiraKyou) 's Twitter Profile Photo

Made a custom typeface/font for collectible counter numbers. It's a little closer to Ancient Greek inscriptions, but with the pointy energy of Lithograph, Lithos, and Futura. Omitting letters for now.

Made a custom typeface/font for collectible counter numbers. It's a little closer to Ancient Greek inscriptions, but with the pointy energy of Lithograph, Lithos, and Futura. Omitting letters for now.
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Bynine Studio(@BynineB) 's Twitter Profile Photo

Cavern of Dreams, my -style 3D platformer, is OUT NOW on Steam!! be a little dragon! gain cool powers! save your siblings! explore weird worlds!! help people out!! fly and swim and jump around! store.steampowered.com/app/2059660/Ca…

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Ohira Kyou(@OhiraKyou) 's Twitter Profile Photo

For the version of this waterfall, I ditched the details texture and animated shader—this is just a transparent color plane and a bunch of stretched, white sphere particles. Notice how they produce a free detail layer as some fall behind the color plane.

For the #GodotEngine version of this waterfall, I ditched the details texture and animated shader—this is just a transparent color plane and a bunch of stretched, white sphere particles. Notice how they produce a free detail layer as some fall behind the color plane.
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Ohira Kyou(@OhiraKyou) 's Twitter Profile Photo

Cleaning up the settings menu GUI a little bit. Added revert to default value buttons off to the right of each setting to make it easier to find and revert changes.

Cleaning up the settings menu GUI a little bit. Added revert to default value buttons off to the right of each setting to make it easier to find and revert changes.
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Ohira Kyou(@OhiraKyou) 's Twitter Profile Photo

An awkward part of designing open areas like the top of this dam is making sure sightlines don't reveal too much too early. If players can see all there is to see before they've had the chance to explore, all that remains of exploration is the busywork of travel.

An awkward part of designing open areas like the top of this dam is making sure sightlines don't reveal too much too early. If players can see all there is to see before they've had the chance to explore, all that remains of exploration is the busywork of travel.
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Ohira Kyou(@OhiraKyou) 's Twitter Profile Photo

Collectible color variants are now distributed in a split complementary order. This ensures hue contrast between any patch of bolts and any background.

Collectible color variants are now distributed in a split complementary order. This ensures hue contrast between any patch of bolts and any background.
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Numskull Games 🕹(@NumskullGames) 's Twitter Profile Photo

Clive 'N' Wrench is available NOW on STEAM, Nintendo Switch & PlayStation! 🐰🐵

Single player 3D Platforming adventure ✅
11 vibrant and exhilarating worlds ✅
Collectibles to find throughout every level ✅
Quite literally use a monkey as a helicopter ✅

Rob - DinosaurBytes

Clive 'N' Wrench is available NOW on STEAM, Nintendo Switch & PlayStation! 🐰🐵 Single player 3D Platforming adventure ✅ 11 vibrant and exhilarating worlds ✅ Collectibles to find throughout every level ✅ Quite literally use a monkey as a helicopter ✅ @ClassicGJ
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