ACON3D(@acon3d_global) 's Twitter Profile Photo

<3D Slim Hourglass Woman for CSP> by Noborious,
an aspiring webtoon creator who just can't live without 3D.

It has a fully posable face, several textures and heads, plenty of fantasy-based accessories, and four proportional heights.
bit.ly/3JQR7VC

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Felix Pietzsch / Environment Artist(@3dlixArt) 's Twitter Profile Photo

🚧 Update on my stylized wood planks.Mainly worked on shapes and added a bit of color. Main inspiration for this material is by the way the beautiful art of 'Ruined King' art

🚧 Update  on my stylized wood planks.Mainly worked on shapes and added a bit of color. Main inspiration for this material is by the way the beautiful art of 'Ruined King' #SubstanceDesigner #environmentart #stylizedart #3dart #stylized #texturing
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Upwork(@Upwork) 's Twitter Profile Photo

The message is loud and clear: This new generation of digital natives is shaping the workforce landscape as we speak.

Read the full report to learn more!

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Glowstick(@glowstickxyz) 's Twitter Profile Photo

Our alpha release includes an early version of our AI texturing tool. In this preview, we show how easy is it to generate and apply prompt-based textures to your objects.

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Daft(@Daftbastard1) 's Twitter Profile Photo

little look into my first project of the summer, i need to clean the topology up a bit but im happy with it so far.
the texturing atm is just a rough pass, i wanna beat this up and make it all old and weathered :D

little look into my first project of the summer, i need to clean the topology up a bit but im happy with it so far.
the texturing atm is just a rough pass, i wanna beat this up and make it all old and weathered :D 
#b3d #3dmodeling
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Conor Haining(@ConorHaining3D) 's Twitter Profile Photo

Believe I am calling this one done and making my Artstation post tomorrow after one last look for any issues/improvements!

The goal was to force myself to learn some zBrush and
to work on my baking/texturing skills, overall I'm fairly happy for a first try

Believe I am calling this one done and making my Artstation post tomorrow after one last look for any issues/improvements!

The goal was to force myself to learn some zBrush and 
to work on my baking/texturing skills, overall I'm fairly happy for a first try  #gameart #gamedev
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Hearty ❤️(@HeartyHomies) 's Twitter Profile Photo

Texturing is an entirely different beast but I'm getting the hang of things!

Here is the final for my RV asset.

You'll understand why I'm creating all of this very sooooooooon.

❤️💪

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5 million rockets(@POTUS_Auditor) 's Twitter Profile Photo

final post about this
here's a look at at the first prototype of procedural texturing i've built for Source Engine (the crusty one), some of core ideas were re-used later in blender

it was initially built for my custom characters for sfm, but ultimately scrapped for reasons

final post about this
here's a look at at the first prototype of procedural texturing i've built for Source Engine (the crusty one), some of core ideas were re-used later in blender

it was initially built for my custom characters for sfm, but ultimately scrapped for reasons
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IndieWire(@IndieWire) 's Twitter Profile Photo

includes a number of characters, cultures, and planets from previous movies and series, but costume designer Michael Wilkinson felt like the these scripts called for something different. trib.al/WbeLHt1

Craft Considerations | Presented by Lucasfilm

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Vinay chikkam(@vinaychikkam) 's Twitter Profile Photo

Good morning 🌄 fam

The ruined head, one of those works I did the best texturing I think and still best with 1.2 upvotes in reddit
The Final vs sketch
which one would you pick?

Good morning 🌄 fam

The ruined head, one of those works I did the best texturing I think and still best with 1.2 upvotes in reddit
The Final vs sketch
which one would you pick?
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5 million rockets(@POTUS_Auditor) 's Twitter Profile Photo

to compliment this image, here's how this technique was used along with first iteration and how lame it turned out at first vs latest, pretty major thing for designs
it's used everywhere from texture blending to eye material to clothing, list goes on (some adjustments required)

to compliment this image, here's how this technique was used along with first iteration and how lame it turned out at first vs latest, pretty major thing for designs 
it's used everywhere from texture blending to eye material to clothing, list goes on (some adjustments required)
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