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In Super Mario Galaxy, character lighting is based on camera direction for the 'rim lighting' effect. If characters are facing away from the camera and 60° to the left, they will be looking directly into the light, which completely annihilates their irises with its brightness.

In Super Mario Galaxy, character lighting is based on camera direction for the 'rim lighting' effect. If characters are facing away from the camera and 60° to the left, they will be looking directly into the light, which completely annihilates their irises with its brightness.
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