Hey #PortfolioDay 🙌
I'm João, a Technical/Environment Artist. In love with #blender3d #Houdini and #UnrealEngine
Currently developing #ConjureSDF and #MiterBox for Blender👀
🖼️artstation.com/johnkaz
🤓github.com/JohnKazucki/JD…
#TechArt #EnvironmentArt #b3d
60's-styled 'Mustang' Jetbike, done inside #ConjureSDF .
My goal was to better understand building volumes in a smooth and organic way, which i think clicked with me during the project. Pretty sure i will revisit this idea once multiple roots are implemented!
Soldier robot from 'Castle in the Sky' done inside #ConjureSDF '. Did require a workaround here and there, but pretty happy with the result.
.João Desager has shared a couple of new demos, providing an update on his upcoming plug-in that adds SDF modeling tools to Blender:
80.lv/articles/jo-o-…
#blender #blender 3d #b3d #blender community #3dmodeling #modeling #sdf modeling #sdf #plugin #plugin s #conjuresdf
Thanks to @bassem_yutaktik for an amazing roundup of SDF tools available and in-development.
I find the blender #ConjureSDF most interesting, because we'll likely see SDF primitives bleed into art pipelines, and introduce artists to working in this way. Unity/UE5 next?
Made some time to play around with #conjureSDF , def going to throw some more things at the wall with it in-between other work!
João Desager Can't wait to get to try ConjureSDF! I like making fun stuff like this in other SDF/CSG tools