HoiXia(@HoiXia) 's Twitter Profile Photo

Oi ! 👋

🕹️ As you can see, I wanted to add a third-person view to the game 🕹️

However, due to the fact that I do not know how to implement this, the game will still take place in first-person mode 😅

account_circle
14hourlunchbreak(@willenders_) 's Twitter Profile Photo

I'm working on a tiny kingdom builder that sits at the bottom of your screen so that your emoji have something to do when you're busy! 🌳🪓😀

account_circle
spimort(@spimortdev) 's Twitter Profile Photo

Ayoo!! The version 0.5.0Alpha of my Terrain Editor for Godot, TerraBrush, is out!

You can now dig holes in the terrain, perfect to make caves or just shape your terrain 🥳!

account_circle
IndieGames! 🎮(@Indiedev_Hub) 's Twitter Profile Photo

We're just a few copies away from hitting one big goal! 🥳✨ If you're interested on leveling up your projects with procedural shapes created using math, check out the book. jettelly.com/indiegames/vis…

account_circle
Anxietree(@AnxietreeDev) 's Twitter Profile Photo

's AStarGrid2D- SO easy to setup.
Just grabbing the Packed Vector2 array's size vs units Move Max to determine in-range tiles and manually tweening units to each position in the array (with some boilerplate for processing traps inbetween)
Nice🤓

account_circle