Halloween #Blocktober !
The abandoned Arkham Asylum in Gotham Knights.
I focused on a dark horror atmosphere centered around solving grisly puzzles in a secret League of Shadows lab inspired by the 1990 film Darkman.
#leveldesign #gamedev #UnrealEngine 🧵
Here's my quick #ModernWarfare 2v2 map design for #Blocktober .
A subtle blend of violence with speed.
Happy Halloween #Blocktober !
Here's a before/after shot of a map in Rodent Royale™ (Wishlist on Steam!)! Lots of interesting design challenges when working with squirrel metrics and movement. I highly recommend experimenting with unconventional player scaling.
#gamedev #leveldesign
After a long break I'm back at forge. This is a large 4v4 that I've almost finished blocking out. I hope to have it playable within a week, then to the hard part. #Blocktober #Halo Infinite #Halo #Forgehub
A screenshot of a blockout inspired by la Alcazaba de Almería for a BO Zombies prototype I'm working on! 🦖 #Blocktober #LevelDesign
It’s been just over a year since I shared my masters project & officially joined the industry as a junior LD Ubisoft Leamington
To celebrate here’s a level I created while redoing the CG Master Academy
#leveldesign course which just happens to be another jungle #blockout
#blocktober #ue5
Added new cliffs and rocks, still missing vegetation on them.
Also need to add more hand-placed props now.
#Blocktober #leveldesign #indiedev #IndieGameDev #UnrealEngine
As we bring #Blocktober to a close, I'm happy to present another crafted blockout piece from this month at The Game Assembly!
I hope you find it enjoyable!🏗🔫
I kept making the tower taller and bigger, so it could be a landmark seen from anywhere on the island. That forced me to expand the #Blockout area around the base.
Created in Halo Infinite's Forge
#Blocktober #Blocktober 23 #Blocktober 2023 #LevelDesign
Character Animation is... Spooky. 🎃👻
Those big scary things reaching to the sky are hands, BTW. Additive Animation gone weird.
#UE5 #UnrealEngine #WIP #gamedev #indiedev #Game #Blockout #LevelDesign #Blocktober #Animation #Character #Glitch #Halloween #Spooky
(Part 06/06)
I took some time to write some stuff on LinkedIn about this Blocktober...
And a video with some gameplay of the Level
Hope you like it!
See you all next year!!
#Blocktober #LevelDesign #NeoTokyo #gamedev #CGMA
linkedin.com/posts/francisc…
Blockout of a new scene I've been working on :) subway station #wip #blocktober #blockout #leveldesign