Orphan of Kos(@CetinerrLD) 's Twitter Profile Photo

Last week I started building a Thieflike level inspired by Dillon Rogers 's Gloomwood. Level plays fine but still needs more work and I also need to implement some more mechanics, but here are some shots of the level.

Last week I started building a Thieflike level inspired by @TafferKing451 's Gloomwood. Level plays fine but still needs more work and I also need to implement some more mechanics, but here are some shots of the level. 
#leveldesign #blocktober
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Jim F Kennedy(@JimFKennedy) 's Twitter Profile Photo

Vandal went through a rough time, but it's still my best mapping work [so far]. For I wanted to show how far it went from its early CSGO greybox to the current CS2 build.

Vandal went through a rough time, but it's still my best mapping work [so far]. For #blocktober I wanted to show how far it went from its early CSGO greybox to the current CS2 build.
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Cรฉdric Barthez(@cbarthez) 's Twitter Profile Photo

To end this Blocktober month and celebrate 10 years since the release of Rayman Legends, I'm sharing a 'chase map' that I made but didn't end up in the final game ๐Ÿ˜

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Patrick Haslow(@PatrickHaslow) 's Twitter Profile Photo

Halloween !

The abandoned Arkham Asylum in Gotham Knights.

I focused on a dark horror atmosphere centered around solving grisly puzzles in a secret League of Shadows lab inspired by the 1990 film Darkman.
๐Ÿงต

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Yann G(@Jabberzy) 's Twitter Profile Photo

Hey everyone !

Deciced I'll be posting some of my work done for the CGMA course for since all my other work is under NDA.

Here's a sci fi level I made during this course, hope you enjoy !

Hey everyone !

Deciced I'll be posting some of my work done for the CGMA #leveldesign course for #Blocktober  since all my other work is under NDA.

Here's a sci fi level I made during this course, hope you enjoy !
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Jared(@FullyDaft) 's Twitter Profile Photo

Greetings!
It's & I'm excited to show you some of my work from Jedi: Survivor.ย  Specifically the opening to Jedha. GD is a team effort, in these areas you also see the work of Env. Artists Nate Rulli & Brain Gao and Lighting by Sam Santillo.

Greetings! 
It's #Blocktober & I'm excited to show you some of my work from Jedi: Survivor.ย  Specifically the opening to Jedha. GD is a team effort, in these areas you also see the work of Env. Artists Nate Rulli & Brain Gao and Lighting by Sam Santillo.  #gamedev #leveldesign
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